Apr. 6th, 2006

eurydicebound: (Default)
So, my oldest wants to game. Really, really wants to be in a roleplaying game. This indicates that I must need run some sort of game for him and his brother, much to my vague consternation. Therefore, dear friends and companions, I turn to you. The days in which I would have happily designed a dungeon crawl were... well, never. Okay, there was my first effort when I created a complex dedicated to Beshaba, the Forgotten Realms goddess of bad luck, but that's neither here nor there (and it was a really bad dungeon, too). I have a couple first level adventures around for D&D, but most of them don't really fit my purposes.

For this, I need the following:


  • Something that is pretty straightforward -- The only players will be 8 and 7. I can manipulate things pretty freely as far as numbers and lethality of conflicts (as well as setting up various was to rest/heal), but there's only so much complexity they'll stomach. There can't be a great deal of investigating or socializing that has to be involved or roleplayed, as the kiddos don't have the chops for that yet.

  • Something PG rated at best -- Despite [livejournal.com profile] adamjury's most helpful suggestion of New World of Darkness, this has to be something that isn't going to give any of us bad dreams. Undead are fine, so long as they aren't too gory -- knowing Al, he'll play a necromancer and have a skeleton friend if I let him.

  • Something simple to run -- I discovered when playing D&D the other day that I actually am far more familiar with the system and books under pressure than I would have thought while playing, but that still doesn't mean I'm much good at running complex systems. Granted, they're boys, and I can gloss a whole lot without them being the wiser, but I'd prefer to do that as little as possible. Knowing Alisdair, if he's interested in the game it means he'll pick up the book and start learning the rules soon... and when that happens, I'm toast.



I have... well, more than a few games. D&D/d20, naturally. Mutants and Masterminds, Savage Worlds, a few things like that. What I'm looking for are PDF/print recommendations for intro-level kid-friendly adventures. They don't have to be for games I've mentioned here, though those are some of the first that occur to me as likely candidates. links are fine. Adventures that stack into campaigns are fine. Humor or something light-hearted is fine as well. I await your recommendations with baited breath (and a debit card that's ready to give someone else my money!). Fire away!

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